credits
the
cube
three dimensional projection
(2002)
three panes of projected images (X,Y,Z) form three
sides of the inside of a huge cube. the viewer will
find the image distorted, depending on his position
in the room. however, there always exists a point
from which the three projected images appear as
one perfectly flat image. thus viewing a
two-dimensional image becomes an experience
directly related to three-dimensional space.
concept and design
by lucas elzea, mark glassner, herbert hunger
technical realization and programming by herbert hunger
edited by herbert hunger & lisa pock
titles by lucas elzea
client: weinper